Stereo Viewing
In This Chapter
Introduction
There are some prerequisites for starting a stereo viewer:
A Strabo Project must be created or an existing one opened.
Pay attention to the camera definition. A wrong camera definition (e.g. with a bad focal length) will cause abnormal situations in the stereo viewer.
The images that form the model of interest must be reachable somewhere in the
LAN.
The fiducial marks of the images that build up the model must have been measured.
Stereoscopic viewing in four different ways
Stereoscopic viewing is possible in three different ways depending on the available hardware.
Select the viewing method of your choice in Strabo's View menu:
1. Anaglyph Viewing
2. Strabox Viewing
3. Stereographics Viewing
4. 3D Monitor
Strabo supports also the 3D monitors that are currently available on the market.
It is necessary to install a graphics card that supports OpenGL in this case.
Please contact Orbit Geospatial Technologies for further information.
Rendering Methods
Strabo has two rendering methods.
You can select the rendering method of your choice at the bottom of the View menu.
1. Standard Refresh
For refreshing an image view, Strabo reads image tiles with the same size of the stereo viewer pane.
This means that if the stereo viewer window is maximized, the tiles to be read will be very big.
This will slow down the refresh of the imagery in the stereo viewer.
The 'Standard Refresh' rendering method works good for smaller stereo window sizes.
2. Tile Buffered Refresh
The 'Tile Buffered Refresh' rendering method builds up the stereo image using smaller tiles, regardless the size of the stereo window.
This is done in such a way that the refresh can be interrupted by panning, zooming and editing functions.
In case of using the Strabox viewer you better use the 'Tile Buffered Refresh' method, because in the Strabox viewer the stereo window is automatically maximized.
continue with 'Starting a Stereo Viewer'