Dragging the Left, Middle and Right mouse buttons or rotating the Mouse Wheel when interacting with a view, can be configured to behave in a certain way. Several presets are available for often occurring setups/styles.
Each mouse button can be configured to:
Ctrl to force Rotate (View Position).Ctrl to force Rotate (View Position).Can be configured to :
Shift+Left ClickGestures can be configured in Viewer and View Settings.
Tilt gestures behaves in a “natural” way by default. This means that dragging down will “pull” the world down instead of rotating down. The “Inverse Tilt” setting can be used to invert this behavior.
Zoom gestures behave in a “natural” way by default. This means that pushing away the mouse wheel will “push” away the world, instead of zooming in. The “Inverse Zoom” setting can be used to invert this behavior.
The “Prevent Ground Intersections” prevents ground intersections (ground height surface or terrain) in a navigation context (gestures, view synchronization, focus action). This can be useful when interacting with a resource that has a lot of holes, making it impossible to intersect with the ground by mistake.
Available when Image-Play Through is enabled:
Spacebar : Play/pause navigationAvailable in 3D View:
Left or RightUp or DownAvailable when Get alternative images is enabled:
A : Photo: Move to the next alternative imageShift+A : Photo: Move to the previous alternative imageAvailable when a measurement is ongoing:
F : Copy To FeatureX : Stop C : Clear S : Save D : Delete