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dev:viewer:viewmodes:reference [2022/12/05 13:08]
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-====== Reference View ====== 
  
-This page explains the Reference View of the [[dev:products:3dm_viewer]] and how to use it.\\ 
- 
-The Reference View is a 2D view on which a 2D basemap from the user's choice can be overlaid with 2D vector resources and footprints and field of views of 3D resources.  
- 
-=== The reference basemap === 
- 
-Via the [[dev:viewer:menu:basemap_selection|Basemap Selection Menu]] it is possible to change the 2D basemap of the Reference View. 
-It is possible to Select multiple base maps if allowed through the [[dev:viewer:menu:settings|Settings menu]]. 
- 
-=== Display of footprints and field of views === 
- 
-How the footprints and field of views are displayed on the Reference View depends on the data type of the available resources. 
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-**Mobile Mapping and Planar Photo Positions**\\ 
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-  * Blue dots: Represent the photo positions or recording locations. These are visible up to a map scale of 1/1500. \\ 
-  * Blue pie-slices: Heading and field of view of a Mobile Mapping View. The number on the pie slice corresponds to the number of the view. 
- 
-Photo positions can be turned on/off from the [[dev:viewer:sidebars:resources|Resources Sidebar]] \\ 
-Check the page "[[dev:viewer_flash:panorama:navigate|]]" for an overview of the navigate and open view functions. 
- 
-**Oblique Footprints**\\ 
- 
-  * Blue quadrangle: the border of the footprint of the active photo. 
-  * Green cross: Center of Oblique View. 
-  * Red cross: Location of the cursor on Oblique View. 
- 
-Footprints can be turned on/off from the Resources sidebar. \\ 
- 
-=== Displayed Resources === 
- 
-**Vector overlays** 
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-Vector layers are by default not displayed in the Reference View. This can be changed in the [[dev:viewer:menu:settings|Settings menu]]. 
- 
-How vector overlays are displayed is dependent of the legend of the vector layer. This can be set in the [[dev:viewer:sidebars:resources|Resources sidebar]].  
-Note that a vector dataset may not be visible due to scale limit limitations.  
- 
-**Annotations overlays** 
-**Mesh overlays** 
-**Point Cloud overlays** 
 
Last modified:: 2022/12/05 13:08