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dev:desktop_ext:image_pixel_objects [2021/02/19 14:35] paulien |
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- | ====== Image Pixels to Objects ====== | ||
- | FIXME | ||
- | This page describes how to use the extension "Image Pixels to Objects" | ||
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- | {{orbit_desktop: | ||
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- | The "Image Pixels to Objects" | ||
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- | ===== Concepts ===== | ||
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- | Image pixel coordinates and bounds can be defined for mapping run imagery. The image pixels are converted into 3D coordinates or 3D boxes in a vector file. | ||
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- | The 2D annotations and tags are overlayed on the opened image. | ||
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- | ===== Source ===== | ||
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- | ==== Pixel Definitions ==== | ||
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- | Choose how the pixels are defined: | ||
- | * Coordinates: | ||
- | * Bounds: every pixel is defined by 4 pixel coordinates from a rectangle | ||
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- | ==== Reference Files ==== | ||
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- | Choose how the reference files are structured: | ||
- | * One file for every image | ||
- | * One file for all images | ||
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- | ===== Target ===== | ||
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- | Select the target file location and CRS. | ||
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- | Choose to create 3D coordinates or 3D boxes. | ||
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- | ===== Parameters ===== | ||
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- | ==== Cluster size ==== | ||
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- | The radius around the vector between camera position and pixel point to search for cluster points. | ||
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- | Tooltip: The cluster size to identify coordinates in the direction from camera position to image position. | ||
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- | ===== Advanced Parameters ===== | ||
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- | ==== Search Slice Thickness ==== | ||
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- | The thickness of the slices created from camera position to pixel point. | ||
- | For creating 3D Coordinates: | ||
- | If a slice has an object, don't search in the following slices.\\ | ||
- | For creating 3D Boxes:\\ | ||
- | Do search in the following slices up until the Search Dist Max is reached. | ||
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- | ==== Cluster Pts Min ==== | ||
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- | The minimum number of points to have a cluster. | ||
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- | ==== Search Radius (Box from Pix Coord) ==== | ||
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- | The search radius around the direction camera to pixel position to search for the 3D object. | ||
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- | ==== Search Dist Max ==== | ||
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- | The maximum distance from the camera to the detected object. | ||
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- | ==== 3D Box Creation - Ground margin ==== | ||
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- | The ground margin used to identify a 3D box reached the ground to be able to end the clustering. | ||
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- | ==== 3D Box Creation - Voxel Size ==== | ||
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- | The voxel size used to cluster objects. | ||
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- | ==== 3D Box Creation - Voxel Pts Min ==== | ||
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- | The minimum number of points to have a voxel. | ||
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- | ===== Analyze ===== | ||
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- | ===== Results ===== | ||
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Last modified:: 2021/02/19 14:35