Mouse Drag Gestures
Height Only : Dragging moves the view position along the Z axis.
Pan & Height :
Pan Only : Dragging moves the view in the XY plane.
Rotate (Cursors Position) : Dragging rotates the view around a position determined by intersecting the cursor position with the visible data.
Rotate (View Center) : Dragging rotates around a position determined by intersecting the centre of the view with the visible data.
Rotate (View Position) : Dragging rotates around the position of the view itself (view position stays fixed).
Zoom : Dragging moves the view position along the axis determined by the view position and the cursor position with the visible data. The distance to the data determines the zoom speed.
Zoom (Continuous) : Behaves just like the zoom gesture, but zooming is continuous. Dragging increases or decreases the zoom speed.
Wheel Gestures
Zoom XYZ : One wheel tick moves the view position along the axis determined by the view position and the intersection of the cursor position with the visible data. The distance to the data determines the distance travelled.
Zoom XY : Similar to Zoom XYZ, but only moves in the horizontal plane, going through the view position.
Tilt gestures behaves in a “natural” way by default. This means that dragging down will “pull” the world down instead of rotating down. The “Inverse Tilt” setting can be used to invert this behaviour.
Zoom gestures behave in a “natural” way by default. This means that pushing away the mouse wheel will “push” away the world, instead of zooming in. The “Inverse Zoom” setting can be used to invert this behaviour.