This page describes the requirements of an Orbit WebClient used in a Web Browser or by any Plugin based on the Orbit WebClient SDK.
Orbit Plugins require online connectivity to the Orbit License Service to be activated, see Orbit Online License Activation.
Orbit Flash and Html5 WebClient do not require online connectivity. These WebClients need access to a Publisher only.
3D graphics cards are embedded in most contemporary computers, but unfortunately virtual environments (like Citrix, Virtualbox, VMWare, etc.) are still struggling to incorporate 3D hardware and may thus cause the Web Client to be slower.
Orbit developed a dedicated software render technique to optimize the use of the Flash Web Client on virtual environments.
The WebClients require connection to an Orbit Publishers to load a Publication.
A Publication is a well defined combination of Geo, Mobile Mapping and Oblique resources prepared by an administrator and shared via an Orbit Publisher.
The Html5 WebClient might connect to the Orbit 3DM Cloud to load the Personal Workspace or a Publication.
New features and improvements are added to the Html5 WebClient.
This pure JavaScript WebClient component is released for our 3dmapping.cloud and on premises Orbit Publisher version 18.0. The Orbit Publisher supports both, the legacy Flash and the new Html5 WebClient. The API using the Html5 Component will be released February 2018.
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extension. Verify if your hardware and browser supports WebGL and this extension: http://webglreport.com/.The Orbit Flash WebClient is our legacy WebClient Component. We will maintain this WebClient for a few more years.
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